Monster Hunter Wilds' DLC Bug Accidentally Doubles FPS – Here’s How to Fix It Without Paying Up
Buying all DLC just to play better? Monster Hunter Wilds has accidentally turned paid content into a performance gatekeeping tool
de_Tylmarande reported a stark performance discrepancy between base game and DLC-owning accounts: "I refused to believe what I was seeing," they said.
Base game owners observed 20-25 FPS in open-world hubs, while DLC-unlocked accounts saw 80+ FPS. Mod developers created a workaround that "emulates DLC ownership without unlocking content," resulting in similar performance boosts.
Capcom released patch Ver.1.040.03.01 (Jan 27 PST) to "optimize Steam-specific processes" and confirmed follow-up patch Ver.1.041 (Feb 18) will continue these improvements.
The company did not suggest malice in the performance delta, stating the issue stemmed from "unintended technical interactions" rather than intentional paywalling.