Goblin Sushi: A Cutesy, Gross Cooking Game with Poo Dishes and Two-Headed Customers
Ever tried flipping sushi while dodging piles of poo? Goblin Sushi turns dungeon dining into a chaotic, cutesy nightmare.
Players act as goblin chefs serving dungeon dwellers using ingredients like rice, seaweed, and cave creatures. The gameplay loop hinges on ingredient combinations, a conveyor belt system, and a tip-based economy that penalizes delays or angry customers.
Old Cake Factory’s design goals—dubbed 'carpal tunnel gameplay'—prioritize relentless, escalating challenges.
Cleaning tasks interrupt cooking, and two-headed customers demand simultaneous attention. The mix of cutesy visuals and gross-out elements (think 'poo dishes') creates a niche tension between charm and revulsion.
The game launches in early access on February 9, with a Steam demo available now. Developer Jody’s background in gaming history and journalism adds context to the project’s quirky ambitions.