Epic Games Store hit $1.16 billion in 2025 revenue, up 6% year-over-year, while monthly active users climbed to 78 million—a record for the platform. The store now hosts 6,000+ games, with 100,000+ gifting transactions sent in 2025 alone. Epic reduced its revenue cut to 12% (vs. Steam’s 30% baseline) and offers 0% cut on the first $1 million in sales. A new 2026 program will tie Fortnite cosmetic rewards to purchases of partner games.
Despite these wins, complaints about the launcher persist. Tim Sweeney himself called it “clunky” in 2025, and users continue to gripe about its “sandwich-loading” interface. Total gameplay hours fell to 6.65 billion in 2025 (down YoY), though third-party game hours rose 4%.
The store’s Web Shops and Fortnite integration remain key differentiators. One user wrote: “The Epic Games Store launcher sucks.”